Luis Valle
Luis Valle
3D Artist at Wayfair
Leominster, United States of America

Summary

I’m a 3D artist who specializes in hard surface modeling. Video games have always been an interest of mine and I hope to level up my skills with industry experience. I keep myself busy by making games and modeling new and complex objects. I bring jokes and entertainment to any team, but of course work comes first! I also have a dog named Zeus who hangs out with me while I push verts around in Maya which is my preferred software for modeling.

Fun facts:

•Is left handed

•Loves cars

•Has an odd obsession with pastrami

Resume PDF

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Skills

3D ModelingDigital SculptingEnvironment ModelingHard Surface ModelingUV MappingLevel DesignPBR Texturing

Software proficiency

3ds Max
3ds Max
Photoshop
Photoshop
Substance Painter
Substance Painter
ZBrush
ZBrush
Maya
Maya
Unreal Engine
Unreal Engine
Unity
Unity
xNormal
xNormal
Quixel Suite
Quixel Suite
V-Ray
V-Ray
Substance Designer
Substance Designer

Productions

  • 2019 09 05 08 48 20 morrowind   beyond skyrim
    • Video Game
      Beyond Skyrim: Morrowind
    • Year
      2024
    • Role
      3D Artist
    • Company
      Beyond Skyrim: The province collaboration
  • Header
    • Video Game
      The Station
    • Year
      2018
    • Role
      Quality Assurance
    • Company
      The Station

Experience

  • 3D Artist at Beyond Skyrim
    United States of America
    June 2017 - Present

    ● Tasked with creating the House Hlaalu interior and exterior tileset

    ● Worked in a modular workflow to decrease modeling time and increase reusability

  • 3D Artist at Wayfair
    Leominster, United States of America
    February 2018 - Present

    ● Helped train new hires and assist them in ramping up to full production

    ● Increased throughput of wicker models by helping develop reusable wicker displacement maps

    ● Decreased rounds of re work for our modelers by making photorealistic, reusable materials

    ● Performed model fixes ranging from topology adjustments to full re models

    ● Took on the role of Project Manager and supported sprint planning each week.

  • 3D Modeler at Trakus
    Wakefield, United States of America
    August 2017 - December 2018

    ● Sole artist responsible for fixing track models, UI/UX design and icon animation.

    ● Re made UI elements for their new app

    ● Made the RaceOptiks logo for their new app

    ● Re made all their icons using a modular .PSD. Allowed for nearly 100 icons to be produced in a

    short amount of time

  • Quality Assurance at The Station
    Fitchburg , United States of America
    April 2017 - June 2017

    ● Used Jira to neatly document bugs. Included replication steps and other information allowing

    engineers to quickly patch the issues